- 02 Sep, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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- 01 Sep, 2017 3 commits
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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- 31 Aug, 2017 3 commits
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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- 30 Aug, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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- 29 Aug, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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- 28 Aug, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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- 25 Aug, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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- 24 Aug, 2017 3 commits
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Johannes Braun authored
Don't like opengl instanced rendering approaches. Just keeping the pathtracing one and discard the OpenGL one.
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Johannes Braun authored
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Johannes Braun authored
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- 23 Aug, 2017 4 commits
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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- 22 Aug, 2017 3 commits
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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- 21 Aug, 2017 1 commit
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Johannes Braun authored
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- 20 Aug, 2017 4 commits
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Johannes Braun authored
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Johannes Braun authored
Added ability to add and remove components and nodes and attach collada scenes to any existing node.
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Johannes Braun authored
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Johannes Braun authored
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- 19 Aug, 2017 1 commit
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Johannes Braun authored
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- 18 Aug, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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- 17 Aug, 2017 4 commits
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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Johannes Braun authored
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- 16 Aug, 2017 2 commits
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Johannes Braun authored
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Johannes Braun authored
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