...
 
Commits (2)
......@@ -3,6 +3,7 @@
#if defined(WIN32)
#include <Windows.h>
#include <cassert>
#include <stdexcept>
namespace gl
{
......
......@@ -49,7 +49,7 @@ namespace glshader::process::impl::macro
}
else
{
int param_len = (skip::space(param_start) - param_start);
int param_len = static_cast<int>(skip::space(param_start) - param_start);
if(param_len == param_length)
{
name = name + "()";
......