<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <LangVersion>9.0</LangVersion>
  </PropertyGroup>
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <RootNamespace></RootNamespace>
    <ProjectGuid>{66C6B213-C26B-BD10-4B3A-E47D13235B11}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <AssemblyName>Opsive.UltimateCharacterController</AssemblyName>
    <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <BaseDirectory>.</BaseDirectory>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\Bin\Debug\</OutputPath>
    <DefineConstants>UNITY_2021_2_4;UNITY_2021_2;UNITY_2021;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;USE_SEARCH_TABLE;USE_SEARCH_MODULE;USE_PROPERTY_DATABASE;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;NET_UNITY_4_8;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;FIRST_PERSON_CONTROLLER;ULTIMATE_CHARACTER_CONTROLLER_SHOOTER;FIRST_PERSON_SHOOTER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169</NoWarn>
    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>Temp\bin\Release\</OutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
    <NoWarn>0169</NoWarn>
    <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  </PropertyGroup>
  <PropertyGroup>
    <NoConfig>true</NoConfig>
    <NoStdLib>true</NoStdLib>
    <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
    <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
    <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  </PropertyGroup>
  <PropertyGroup>
    <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <UnityProjectGenerator>Package</UnityProjectGenerator>
    <UnityProjectGeneratorVersion>2.0.14</UnityProjectGeneratorVersion>
    <UnityProjectType>Game:1</UnityProjectType>
    <UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
    <UnityVersion>2021.2.4f1</UnityVersion>
  </PropertyGroup>
  <ItemGroup>
    <Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\Common7\IDE\Extensions\Microsoft\Visual Studio Tools for Unity\Analyzers\Microsoft.Unity.Analyzers.dll" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\PerspectiveProperties\IGrenadeItemPerspectiveProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\ItemAction.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\Builders\CharacterBuilder.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Effects\Shake.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonPerspectiveItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\CharacterRespawner.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\CharacterMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Drive.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonWeaponProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\UnityEngineUtility.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Game\IKinematicObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\AbilityAttributes.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\CapsuleColliderPositioner.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkInteractableMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\LocalLookSource.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkInfo.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\Builders\ViewTypeBuilder.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\MuzzleFlash.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\PerspectiveProperties\IThrowableItemPerspectiveProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonMagicItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Pickup.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\Destructible.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonMagicItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Health.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\AimTargetMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Remover.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\TransformExtensions.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\QuickTurn.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\IObjectPickup.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\ItemAbility.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\AnimatorMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\ItemEquipVerifier.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\CharacterLayerManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\PhysicsCast.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkMagicObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Starters\AbilityStarter.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\AnimatorAudioStates\Random.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemSetManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\Grenade.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\HealthPickup.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\IInteractableMessage.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonThrowableItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Character\MovementTypes\Combat.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Motion\Spring.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Game\SpawnPoint.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\EquipPrevious.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\Reload.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\CastAction.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\StateSystem\StateConfiguration.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\FullScreenItemUIMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\ItemAssist\MagicParticle.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\SurfaceEffect.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\GrenadeItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\CharacterIK.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\UsableItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\Ricochet.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\IMagicObjectAction.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\RigidbodyImpulse.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonShootableWeaponProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Damage\DamageProcessor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkRespawnerMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\MessageMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\StateSystem\AOTLinker.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\AnimatorUpdate.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Identifiers\CharacterColliderBaseIdentifier.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\EquipSwitcher.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\CrosshairsMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Motion\SmoothRandom.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\SpeedChange.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\UltimateCharacterLocomotionHandler.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonFlashlightProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\AimAssistOffset.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\TrajectoryObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Camera\TransformLook.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\LookAt.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\ModifyAttribute.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\VR\IVRMeleeWeapon.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Camera\FreeLook.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\SlotItemMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\ParticlePooler.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\BeginEndActions\PlayAudioClip.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Damage\DamagePopupManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\SurfaceIdentifier.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\EquipScroll.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\IReloadableItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\MoveWithObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Character\FirstPersonObjects.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\AlignToGround.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\PerspectiveProperties\IShootableWeaponPerspectiveProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\MovingPlatform.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\GravityZone.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\QuickStart.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\AddTorque.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\StateSystem\AOTLinker.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\ItemHandler.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemIdentifierAmount.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\AimAssist.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\BeginEndActions\BeginEndAction.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\QuickSelect.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\AI\PathfindingMovement.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Jump.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\Teleport.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Identifiers\ThirdPersonObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\Inventory.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\AimAssistHandler.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\SpawnParticle.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\AnimatorAudioStates\Sequence.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Flashlight.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\InventoryBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonPerspectiveItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\AnimatedInteractable.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\AlignToGravityZone.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\AI\NavMeshAgentMovement.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Camera\MaterialSwapper.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\ImpactAction.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\AnimatorAudioStates\AnimatorAudioStateSelector.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\RestrictPosition.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\Aim.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemSet.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Damage\DamageProcessorModule.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\NetworkObjectPool.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\ItemAssist\Tracer.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonWeaponProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\ItemAssist\PivotOffset.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\Projectile.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonShootableWeaponProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\CharacterLocomotion.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\ItemPickup.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Hitbox.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Events\UnityEvents.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\Use.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\PlayAudioClip.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\BeginEndActions\FadeMaterials.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\RotateTowards.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\PlayAudioClip.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\ChildAnimatorMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Item.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\StateSystem\AOTLinker.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Game\SpawnPointManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\SurfaceManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\ViewTypes\Transition.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\StateSystem\StateInspectorHelper.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Character\Identifiers\FirstPersonBaseObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Effects\PlayAudioClip.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\CharacterIKBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Rideable.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\AlignToGravity.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\SphericalGravityZone.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\StopMovementAnimation.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\RestrictRotation.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Game\KinematicObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\IItemToggledReceiver.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\PerspectiveItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\CameraController.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\CameraControllerHandler.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Camera\ViewTypes\ViewType.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Character\MovementTypes\FreeLook.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\Builders\AbilityBuilder.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\ItemPickupBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\HeightChange.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\MovementType.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\StoredInputAbilityBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Die.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonGrenadeItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\TargetImpact.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\MoveTowardsLocation.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\CharacterFootEffects.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\UltimateCharacterLocomotion.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Starters\ComboTimeout.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\ItemPlacement.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Identifiers\IgnoreFadeIdentifier.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\ItemPerspectiveProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\ObjectIdentifier.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\ItemSlot.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\Category.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\ItemMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\SpawnSurfaceEffect.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemCollection.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\AttributeManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Motion\AnimatorMotion.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\Drop.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\SpawnObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\CharacterHealth.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\QuickStop.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Damage\DamagePopupBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Character\Identifiers\FirstPersonObjectPivot.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\AttributeMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\Builders\ItemBuilder.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\TargetOrbit.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\SpawnProjectile.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Fall.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemType.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\EquipNext.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Ragdoll.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemDefinitionAmount.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkHealthMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\ThrowableItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Generic.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\AbilityIKTarget.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Respawner.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Damage\DamagePopup.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\VR\IVRThrowableItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\ItemAssist\MagicProjectile.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\MathUtility.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\ItemAssist\Smoke.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Character\Abilities\Lean.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\HealthFlashMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\FootstepTrigger.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\DecalManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Ride.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\StateSystem\StateTrigger.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Utility\AssetInfo.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\IDriveSource.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\IInteractableTarget.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\StartEffect.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Effects\Effect.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Items\FirstPersonGrenadeItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\BeginEndActions\SpawnParticle.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\SurfaceImpact.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\PerspectiveProperties\IMagicItemPerspectiveProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\MoveTowards.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Revive.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\CastActions\SpawnParticle.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\ILookSource.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonThrowableItemProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\ThirdPersonController\Items\ThirdPersonFlashlightProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Interact.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\DamageIndicatorMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\ItemSetAbilityBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\Interactable.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Effects\BossStomp.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\Heal.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\DetectObjectAbilityBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Camera\Combat.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkDestructibleMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\UI\PersistentItemMonitor.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Traits\DirectionalConstantForce.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\IForceObject.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Game\KinematicObjectManager.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\SurfaceType.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Inventory\ItemSetManagerBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Networking\INetworkCharacter.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\VR\VRCameraIdentifier.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\DetectGroundAbilityBase.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\AddForce.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Slide.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\FirstPersonController\Camera\FirstPerson.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\ObjectForwardFaces.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\AnimatorAudioStates\AnimatorAudioStateSet.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Ability.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\ObjectActivator.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\IUsableItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\EquipUnequip.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\ShootableWeapon.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Items\ToggleEquip.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\PerspectiveProperties\IFlashlightPerspectiveProperties.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\DamageVisualization.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\VR\IVRHandHandler.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\SurfaceSystem\SurfaceStructs.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\Explosion.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Character\Abilities\Idle.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\CharacterAssist\ObjectPickup.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Objects\ItemAssist\Shell.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\MagicItem.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Items\Actions\Magic\ImpactActions\Damage.cs" />
    <Compile Include="Assets\Opsive\UltimateCharacterController\Scripts\Game\LayerManager.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="Assets\Opsive\UltimateCharacterController\Scripts\Opsive.UltimateCharacterController.asmdef" />
  </ItemGroup>
  <ItemGroup>
    <Reference Include="UnityEngine">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.AIModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ARModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.AccessibilityModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.AndroidJNIModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.AnimationModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.AssetBundleModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.AudioModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ClothModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ClusterInputModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ClusterRendererModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.CoreModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.CrashReportingModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.DSPGraphModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.DirectorModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.GIModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.GameCenterModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.GridModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.HotReloadModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.IMGUIModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ImageConversionModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.InputModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.InputLegacyModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.JSONSerializeModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.LocalizationModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ParticleSystemModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.PerformanceReportingModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.PhysicsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.Physics2DModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ProfilerModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.ScreenCaptureModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.SharedInternalsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.SpriteMaskModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.SpriteShapeModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.StreamingModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.SubstanceModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.SubsystemsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TLSModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TerrainModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TerrainPhysicsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TextCoreFontEngineModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TextCoreTextEngineModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TextRenderingModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.TilemapModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UIModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UIElementsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UIElementsNativeModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UNETModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UmbraModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityAnalyticsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityConnectModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityCurlModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityTestProtocolModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestAudioModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestTextureModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.UnityWebRequestWWWModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.VFXModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.VRModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.VehiclesModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.VideoModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.VirtualTexturingModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.WindModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine.XRModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.CoreModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.DeviceSimulatorModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.DeviceSimulatorModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.DiagnosticsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.DiagnosticsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.GraphViewModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.PackageManagerUIModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.QuickSearchModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.QuickSearchModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.SceneTemplateModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.TextCoreFontEngineModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreFontEngineModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.TextCoreTextEngineModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.TextCoreTextEngineModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.UIBuilderModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIBuilderModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.UIElementsModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.UIElementsSamplesModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.UIServiceModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.UnityConnectModule">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.Graphs">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\Managed\UnityEditor.Graphs.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.WindowsStandalone.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\PlaybackEngines\WindowsStandaloneSupport\UnityEditor.WindowsStandalone.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.UWP.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.UWP.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="Opsive.Shared.Utility">
      <HintPath>Assets\Opsive\Shared\Utility\Opsive.Shared.Utility.dll</HintPath>
    </Reference>
    <Reference Include="Unity.Plastic.Newtonsoft.Json">
      <HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.9\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
    </Reference>
    <Reference Include="Unity.Plastic.Antlr3.Runtime">
      <HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.9\Lib\Editor\PlasticSCM\Unity.Plastic.Antlr3.Runtime.dll</HintPath>
    </Reference>
    <Reference Include="unityplastic">
      <HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.9\Lib\Editor\PlasticSCM\unityplastic.dll</HintPath>
    </Reference>
    <Reference Include="Opsive.Shared.Events">
      <HintPath>Assets\Opsive\Shared\Events\Opsive.Shared.Events.dll</HintPath>
    </Reference>
    <Reference Include="log4netPlastic">
      <HintPath>Library\PackageCache\com.unity.collab-proxy@1.15.9\Lib\Editor\PlasticSCM\log4netPlastic.dll</HintPath>
    </Reference>
    <Reference Include="Opsive.Shared.Game">
      <HintPath>Assets\Opsive\Shared\Game\Opsive.Shared.Game.dll</HintPath>
    </Reference>
    <Reference Include="Opsive.Shared.Inventory">
      <HintPath>Assets\Opsive\Shared\Inventory\Opsive.Shared.Inventory.dll</HintPath>
    </Reference>
    <Reference Include="Opsive.Shared.Editor.Utility">
      <HintPath>Assets\Opsive\Shared\Editor\Utility\Opsive.Shared.Editor.Utility.dll</HintPath>
    </Reference>
    <Reference Include="Newtonsoft.Json">
      <HintPath>Library\PackageCache\com.unity.nuget.newtonsoft-json@2.0.0\Runtime\Newtonsoft.Json.dll</HintPath>
    </Reference>
    <Reference Include="mscorlib">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\mscorlib.dll</HintPath>
    </Reference>
    <Reference Include="System">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.dll</HintPath>
    </Reference>
    <Reference Include="System.Core">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Core.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Serialization">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Runtime.Serialization.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Xml.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.Linq">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Xml.Linq.dll</HintPath>
    </Reference>
    <Reference Include="System.Numerics">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Numerics.dll</HintPath>
    </Reference>
    <Reference Include="System.Numerics.Vectors">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Numerics.Vectors.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Http">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Net.Http.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.Compression">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.IO.Compression.dll</HintPath>
    </Reference>
    <Reference Include="Microsoft.CSharp">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Microsoft.CSharp.dll</HintPath>
    </Reference>
    <Reference Include="System.Data">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.Data.dll</HintPath>
    </Reference>
    <Reference Include="Microsoft.Win32.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\Microsoft.Win32.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="netstandard">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\netstandard.dll</HintPath>
    </Reference>
    <Reference Include="System.AppContext">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.AppContext.dll</HintPath>
    </Reference>
    <Reference Include="System.Buffers">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Buffers.dll</HintPath>
    </Reference>
    <Reference Include="System.Collections.Concurrent">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.Concurrent.dll</HintPath>
    </Reference>
    <Reference Include="System.Collections">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.dll</HintPath>
    </Reference>
    <Reference Include="System.Collections.NonGeneric">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.NonGeneric.dll</HintPath>
    </Reference>
    <Reference Include="System.Collections.Specialized">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Collections.Specialized.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel.Annotations">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.Annotations.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel.EventBasedAsync">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.EventBasedAsync.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.ComponentModel.TypeConverter">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ComponentModel.TypeConverter.dll</HintPath>
    </Reference>
    <Reference Include="System.Console">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Console.dll</HintPath>
    </Reference>
    <Reference Include="System.Data.Common">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Data.Common.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.Contracts">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Contracts.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.Debug">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Debug.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.FileVersionInfo">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.FileVersionInfo.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.Process">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Process.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.StackTrace">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.StackTrace.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.TextWriterTraceListener">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.Tools">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.Tools.dll</HintPath>
    </Reference>
    <Reference Include="System.Diagnostics.TraceSource">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Diagnostics.TraceSource.dll</HintPath>
    </Reference>
    <Reference Include="System.Drawing.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Drawing.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.Dynamic.Runtime">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Dynamic.Runtime.dll</HintPath>
    </Reference>
    <Reference Include="System.Globalization.Calendars">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.Calendars.dll</HintPath>
    </Reference>
    <Reference Include="System.Globalization">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.dll</HintPath>
    </Reference>
    <Reference Include="System.Globalization.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Globalization.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.Compression.ZipFile">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.Compression.ZipFile.dll</HintPath>
    </Reference>
    <Reference Include="System.IO">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.FileSystem">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.FileSystem.DriveInfo">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.DriveInfo.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.FileSystem.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.FileSystem.Watcher">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.FileSystem.Watcher.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.IsolatedStorage">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.IsolatedStorage.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.MemoryMappedFiles">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.MemoryMappedFiles.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.Pipes">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.Pipes.dll</HintPath>
    </Reference>
    <Reference Include="System.IO.UnmanagedMemoryStream">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.IO.UnmanagedMemoryStream.dll</HintPath>
    </Reference>
    <Reference Include="System.Linq">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.dll</HintPath>
    </Reference>
    <Reference Include="System.Linq.Expressions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Expressions.dll</HintPath>
    </Reference>
    <Reference Include="System.Linq.Parallel">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Parallel.dll</HintPath>
    </Reference>
    <Reference Include="System.Linq.Queryable">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Linq.Queryable.dll</HintPath>
    </Reference>
    <Reference Include="System.Memory">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Memory.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Http.Rtc">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Http.Rtc.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.NameResolution">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.NameResolution.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.NetworkInformation">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.NetworkInformation.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Ping">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Ping.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Requests">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Requests.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Security">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Security.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.Sockets">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.Sockets.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.WebHeaderCollection">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebHeaderCollection.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.WebSockets.Client">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
    </Reference>
    <Reference Include="System.Net.WebSockets">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Net.WebSockets.dll</HintPath>
    </Reference>
    <Reference Include="System.ObjectModel">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ObjectModel.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection.DispatchProxy">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.DispatchProxy.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection.Emit">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection.Emit.ILGeneration">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.ILGeneration.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection.Emit.Lightweight">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Emit.Lightweight.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="System.Reflection.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Reflection.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.Resources.Reader">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.Reader.dll</HintPath>
    </Reference>
    <Reference Include="System.Resources.ResourceManager">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.ResourceManager.dll</HintPath>
    </Reference>
    <Reference Include="System.Resources.Writer">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Resources.Writer.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.CompilerServices.VisualC">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.CompilerServices.VisualC.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Handles">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Handles.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.InteropServices">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.InteropServices.RuntimeInformation">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.InteropServices.WindowsRuntime">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Numerics">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Numerics.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Serialization.Formatters">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Serialization.Json">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Serialization.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Serialization.Xml">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Claims">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Claims.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Cryptography.Algorithms">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Cryptography.Csp">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Cryptography.Encoding">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Cryptography.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Cryptography.X509Certificates">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.Principal">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.Principal.dll</HintPath>
    </Reference>
    <Reference Include="System.Security.SecureString">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Security.SecureString.dll</HintPath>
    </Reference>
    <Reference Include="System.ServiceModel.Duplex">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
    </Reference>
    <Reference Include="System.ServiceModel.Http">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Http.dll</HintPath>
    </Reference>
    <Reference Include="System.ServiceModel.NetTcp">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
    </Reference>
    <Reference Include="System.ServiceModel.Primitives">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
    </Reference>
    <Reference Include="System.ServiceModel.Security">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ServiceModel.Security.dll</HintPath>
    </Reference>
    <Reference Include="System.Text.Encoding">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.Encoding.dll</HintPath>
    </Reference>
    <Reference Include="System.Text.Encoding.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="System.Text.RegularExpressions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Text.RegularExpressions.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Overlapped">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Overlapped.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Tasks">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Tasks.Extensions">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.Extensions.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Tasks.Parallel">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Tasks.Parallel.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Thread">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Thread.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.ThreadPool">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.ThreadPool.dll</HintPath>
    </Reference>
    <Reference Include="System.Threading.Timer">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Threading.Timer.dll</HintPath>
    </Reference>
    <Reference Include="System.ValueTuple">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.ValueTuple.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.ReaderWriter">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.XDocument">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XDocument.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.XmlDocument">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlDocument.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.XmlSerializer">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.XPath">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.XPath.XDocument">
      <HintPath>C:\Program Files\Unity\Hub\Editor\2021.2.4f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="Opsive.Shared.csproj">
      <Project>{DF44E31A-FC18-C6C3-1093-7971A1A8B03C}</Project>
      <Name>Opsive.Shared</Name>
    </ProjectReference>
    <ProjectReference Include="UnityEditor.UI.csproj">
      <Project>{6D8F35AF-1782-1E05-9A8B-04C08E8C8DBB}</Project>
      <Name>UnityEditor.UI</Name>
    </ProjectReference>
    <ProjectReference Include="UnityEngine.UI.csproj">
      <Project>{8FE1D78E-002B-E3D8-9FCF-8E9543357FF7}</Project>
      <Name>UnityEngine.UI</Name>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Target Name="GenerateTargetFrameworkMonikerAttribute" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>