Using pre-set license
Built from '2021.2/staging' branch; Version is '2021.2.4f1 (99ba6aa4c552) revision 10074730'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10 Pro; OS build 19044.1645; Version 2009; 64bit' Language: 'de' Physical Memory: 32694 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 0

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Successfully changed project path to: C:/Users/As-Li/Unity/Gamedesign/CovidColosseumGit/SARSCollosseum
C:/Users/As-Li/Unity/Gamedesign/CovidColosseumGit/SARSCollosseum
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[Subsystems] Discovering subsystems at path C:/Users/As-Li/Unity/Gamedesign/CovidColosseumGit/SARSCollosseum/Assets
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56088
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Unloading 2587 Unused Serialized files (Serialized files now loaded: 0)
Unloading 160 unused Assets / (336.9 KB). Loaded Objects now: 3076.
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========================================================================
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========================================================================
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========================================================================
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0