From 299e8f9d69fc3b5bc6ab8be4680e9202b3bd8455 Mon Sep 17 00:00:00 2001 From: Josh Morgenstern <josh@morgenstern.dev> Date: Tue, 14 Sep 2021 20:06:26 +0200 Subject: [PATCH] [#111] change particle generation --- projects/sph/src/main.cpp | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/projects/sph/src/main.cpp b/projects/sph/src/main.cpp index eeb17ee9..5958020c 100644 --- a/projects/sph/src/main.cpp +++ b/projects/sph/src/main.cpp @@ -131,10 +131,10 @@ int main(int argc, const char **argv) { int numberParticles = 50000; std::vector<Particle> particles; for (int i = 0; i < numberParticles; i++) { - const float lo = 0.4; - const float hi = 0.6; - const float vlo = -0.5; - const float vhi = 0.5; + const float lo = -0.2; + const float hi = 0.2; + const float vlo = 0; + const float vhi = 100; float x = lo + static_cast <float> (rand()) /( static_cast <float> (RAND_MAX/(hi-lo))); float y = lo + static_cast <float> (rand()) /( static_cast <float> (RAND_MAX/(hi-lo))); float z = lo + static_cast <float> (rand()) /( static_cast <float> (RAND_MAX/(hi-lo))); @@ -142,7 +142,8 @@ int main(int argc, const char **argv) { float vy = vlo + static_cast <float> (rand()) /( static_cast <float> (RAND_MAX/(vhi-vlo))); float vz = vlo + static_cast <float> (rand()) /( static_cast <float> (RAND_MAX/(vhi-vlo))); glm::vec3 pos = glm::vec3(x,y,z); - glm::vec3 vel = glm::vec3(vx,vy,vz); + //glm::vec3 vel = glm::vec3(vx,vy,vz); + glm::vec3 vel = glm::vec3(0.0,0.0,0.0); particles.push_back(Particle(pos, vel)); } -- GitLab