diff --git a/projects/indirect_dispatch/.gitignore b/projects/indirect_dispatch/.gitignore new file mode 100644 index 0000000000000000000000000000000000000000..5f18d9c205e538dabeb0282640bede0359edc33d --- /dev/null +++ b/projects/indirect_dispatch/.gitignore @@ -0,0 +1 @@ +indirect_dispatch diff --git a/projects/mesh_shader/.gitignore b/projects/mesh_shader/.gitignore index 7e24fd7b853bfb0a29d8b30879ef1cb95ad141c0..54601c357bf3fb97b914a6e657c042a5c6a985d7 100644 --- a/projects/mesh_shader/.gitignore +++ b/projects/mesh_shader/.gitignore @@ -1 +1 @@ -first_triangle \ No newline at end of file +mesh_shader diff --git a/src/vkcv/Window.cpp b/src/vkcv/Window.cpp index daf66ddb864408ed11ad776882226399ed5745b0..072efcd00eb6520fa4f20379721b559668339f6e 100644 --- a/src/vkcv/Window.cpp +++ b/src/vkcv/Window.cpp @@ -4,6 +4,7 @@ * @brief Window class to handle a basic rendering surface and input */ +#include <thread> #include <vector> #include <GLFW/glfw3.h>