From 2cef4be4f978934e593e8688615254dae687af0c Mon Sep 17 00:00:00 2001 From: Vanessa Karolek <vaka1997@uni-koblenz.de> Date: Mon, 20 Sep 2021 14:43:08 +0200 Subject: [PATCH] [#92] delete unused shaders --- projects/rtx/resources/shaders/shader.frag | 15 --------------- projects/rtx/resources/shaders/shader.vert | 19 ------------------- 2 files changed, 34 deletions(-) delete mode 100644 projects/rtx/resources/shaders/shader.frag delete mode 100644 projects/rtx/resources/shaders/shader.vert diff --git a/projects/rtx/resources/shaders/shader.frag b/projects/rtx/resources/shaders/shader.frag deleted file mode 100644 index b5494bea..00000000 --- a/projects/rtx/resources/shaders/shader.frag +++ /dev/null @@ -1,15 +0,0 @@ -#version 450 -#extension GL_ARB_separate_shader_objects : enable - -layout(location = 0) in vec3 passNormal; -layout(location = 1) in vec2 passUV; - -layout(location = 0) out vec3 outColor; - -layout(set=0, binding=0) uniform texture2D meshTexture; -layout(set=0, binding=1) uniform sampler textureSampler; - -void main() { - outColor = texture(sampler2D(meshTexture, textureSampler), passUV).rgb; - //outColor = passNormal * 0.5 + 0.5; -} \ No newline at end of file diff --git a/projects/rtx/resources/shaders/shader.vert b/projects/rtx/resources/shaders/shader.vert deleted file mode 100644 index 76855152..00000000 --- a/projects/rtx/resources/shaders/shader.vert +++ /dev/null @@ -1,19 +0,0 @@ -#version 450 -#extension GL_ARB_separate_shader_objects : enable - -layout(location = 0) in vec3 inPosition; -layout(location = 1) in vec3 inNormal; -layout(location = 2) in vec2 inUV; - -layout(location = 0) out vec3 passNormal; -layout(location = 1) out vec2 passUV; - -layout( push_constant ) uniform constants{ - mat4 mvp; -}; - -void main() { - gl_Position = mvp * vec4(inPosition, 1.0); - passNormal = inNormal; - passUV = inUV; -} \ No newline at end of file -- GitLab