From 309b83da262e28f78f94e2ea486f9ae08f29aaa4 Mon Sep 17 00:00:00 2001
From: TheJackiMonster <thejackimonster@gmail.com>
Date: Mon, 25 Jul 2022 18:37:34 +0200
Subject: [PATCH] Fixed nested events and formatting

Signed-off-by: TheJackiMonster <thejackimonster@gmail.com>
---
 projects/fire_works/shaders/generation.comp |  2 +-
 projects/fire_works/shaders/motion.comp     |  6 +++---
 projects/fire_works/src/main.cpp            | 12 ++++++------
 3 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/projects/fire_works/shaders/generation.comp b/projects/fire_works/shaders/generation.comp
index ec0abbd3..4b7ba4f5 100644
--- a/projects/fire_works/shaders/generation.comp
+++ b/projects/fire_works/shaders/generation.comp
@@ -141,7 +141,7 @@ void main() {
         }
     }
 
-    if (0 == index && events[event_id].continuous < 1) {
+    if ((0 == index) && (events[event_id].continuous < 1)) {
         const uint sid = atomicAdd(smokeIndex, 1) % smokes.length();
 
         smokes[sid].position = particles[id].position;
diff --git a/projects/fire_works/shaders/motion.comp b/projects/fire_works/shaders/motion.comp
index f607d3cf..51d6fc5f 100644
--- a/projects/fire_works/shaders/motion.comp
+++ b/projects/fire_works/shaders/motion.comp
@@ -36,10 +36,10 @@ void main() {
     const float fading = 1.0f / (1.0f + friction);
 
     position = position + velocity * dt;
-    if(particles[id].mass > 0){
+
+    if (particles[id].mass > 0){
         velocity = velocity * fading + vec3(0.0f, -g, 0.0f) * dt;
-    }
-    else{
+    } else {
         velocity = velocity * fading;
     }
 
diff --git a/projects/fire_works/src/main.cpp b/projects/fire_works/src/main.cpp
index 357218a1..692fbc14 100644
--- a/projects/fire_works/src/main.cpp
+++ b/projects/fire_works/src/main.cpp
@@ -15,7 +15,7 @@ struct particle_t {
 	glm::vec3 velocity;
 	float size;
 	glm::vec3 color;
-	float pad2;
+	float mass;
 	glm::vec3 pad0;
 	uint32_t eventId;
 };
@@ -29,7 +29,7 @@ struct event_t {
 	uint32_t count;
 	uint32_t index;
 	uint32_t parent;
-	uint32_t continous;
+	uint32_t continuous;
 	
 	float lifetime;
 	float mass;
@@ -43,7 +43,7 @@ struct smoke_t {
 	glm::vec3 velocity;
 	float scaling;
 	glm::vec3 color;
-	float pad;
+	float eventID;
 };
 
 struct trail_t {
@@ -154,11 +154,11 @@ void InitializeNestedFireworkEvents(std::vector<event_t>& events) {
 
 						1.0f, 1.0f, 0.5f, 0);
 
-	events.emplace_back(glm::vec3(0.0f), 1.0f, glm::vec3(0.0f, 1.0f, 1.0f), 7.0f,
+	events.emplace_back(glm::vec3(0.0f), 0.9f, glm::vec3(0.0f, 1.0f, 1.0f), 7.0f,
 
 						100, 0, events.size() - 1, 0,
 
-						10.0f, 1.0f, 0.0f, 0);
+						10.1f, 1.0f, 0.0f, 0);
 
 	events.emplace_back(glm::vec3(0.0f), 2.0f, glm::vec3(0.0f, 0.0f, 0.0f), 10.0f,
 
@@ -991,7 +991,7 @@ int main(int argc, const char **argv) {
 		std::vector<uint32_t> startingIndex;
 		startingIndex.resize(events.size());
 		uint32_t eventIdCheck = std::numeric_limits<uint32_t>::max();
-
+		
 		for (size_t i = 0; i < particles.size(); i++) {
 			if (particles[i].eventId != eventIdCheck) {
 				eventIdCheck = particles [i].eventId;
-- 
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