diff --git a/modules/camera/include/vkcv/camera/CameraController.hpp b/modules/camera/include/vkcv/camera/CameraController.hpp
index 620aae69cc70fa969c2325878165245ff4596aab..90fc97401851851194ec89a10757bbfb1453990d 100644
--- a/modules/camera/include/vkcv/camera/CameraController.hpp
+++ b/modules/camera/include/vkcv/camera/CameraController.hpp
@@ -64,6 +64,7 @@ namespace vkcv::camera {
          * @brief A callback function for gamepad input events.
          * @param gamepadIndex The gamepad index.
          * @param camera The camera object.
+         * @param frametime The current frametime.
          */
         virtual void gamepadCallback(int gamepadIndex, Camera &camera, double frametime) = 0;
     };
diff --git a/modules/camera/include/vkcv/camera/PilotCameraController.hpp b/modules/camera/include/vkcv/camera/PilotCameraController.hpp
index ab1470c6f816fec97acf54de05224201d4d4c64b..2b64cdc0dd3045714aba7b3b7c6241af2337c706 100644
--- a/modules/camera/include/vkcv/camera/PilotCameraController.hpp
+++ b/modules/camera/include/vkcv/camera/PilotCameraController.hpp
@@ -142,6 +142,7 @@ namespace vkcv::camera {
          * @brief A callback function for gamepad input events.
          * @param gamepadIndex The gamepad index.
          * @param camera The camera object.
+         * @param frametime The current frametime.
          */
         void gamepadCallback(int gamepadIndex, Camera &camera, double frametime);
     };
diff --git a/modules/camera/include/vkcv/camera/TrackballCameraController.hpp b/modules/camera/include/vkcv/camera/TrackballCameraController.hpp
index 97839bf1809197588523534fcdc84cac0b56d442..4166bda9f6cb62e4c8f1b650557b00c6ec94b2a1 100644
--- a/modules/camera/include/vkcv/camera/TrackballCameraController.hpp
+++ b/modules/camera/include/vkcv/camera/TrackballCameraController.hpp
@@ -99,6 +99,7 @@ namespace vkcv::camera {
          * @brief A callback function for gamepad input events.
          * @param gamepadIndex The gamepad index.
          * @param camera The camera object.
+         * @param frametime The current frametime.
          */
         void gamepadCallback(int gamepadIndex, Camera &camera, double frametime);
     };