From 4aaa2734c9bf59942bec3794d1da34a35640ef7f Mon Sep 17 00:00:00 2001
From: Trevor Hollmann <thollmann@uni-koblenz.de>
Date: Tue, 22 Jun 2021 09:53:48 +0200
Subject: [PATCH] [#79] Fix documenting comment of materialHasTexture.

---
 .../asset_loader/include/vkcv/asset/asset_loader.hpp   | 10 ++++++++--
 1 file changed, 8 insertions(+), 2 deletions(-)

diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp
index b8b043a1..314d45fa 100644
--- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp
+++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp
@@ -158,10 +158,16 @@ enum class PBRTextureTarget {
  * contact with bit-level operations. */
 #define bitflag(ENUM) (0x1u << ((unsigned)(ENUM)))
 
-/** To signal that a certain texture target is active in a Material struct, its
+/**
+ * To signal that a certain texture target is active in a Material struct, its
  * bit is set in the textureMask. You can use this function to check that:
  * Material mat = ...;
- * if (materialHasTexture(&mat, baseColor)) {...} */
+ * if (materialHasTexture(&mat, baseColor)) {...}
+ * @param m The material to query
+ * @param t The target to query for
+ * @return Boolean to signal whether the texture target is active in the
+ * material.
+ */
 bool materialHasTexture(const Material *const m, const PBRTextureTarget t);
 
 /** With these enums, 0 is reserved to signal uninitialized or invalid data. */
-- 
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