diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp index c194dcfbe4840237670edb61d5562cac838f0280..7adf6466bfbe518f1fcc4202c06806df991ec5ad 100644 --- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp +++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp @@ -234,7 +234,7 @@ int probeScene(const std::filesystem::path &path, Scene &scene); /** * TODO document */ -int loadMesh(const std::filesystem::path &path, Scene &scene, const std::string &name); +int loadMesh(const std::filesystem::path &path, const std::string &name, Scene &scene); struct TextureData { diff --git a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp index bffde8f091de54cdb4f1fe8dae68e8044cdf9840..4581027850f874c74f084dc7b4faf0d961176bff 100644 --- a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp +++ b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp @@ -748,7 +748,7 @@ int probeScene(const std::filesystem::path& path, Scene& scene) { } -int loadMesh(const std::filesystem::path &path, Scene &scene, const std::string &name) { +int loadMesh(const std::filesystem::path &path, const std::string &name, Scene &scene) { fx::gltf::Document sceneObjects; try {