diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp
index c194dcfbe4840237670edb61d5562cac838f0280..7adf6466bfbe518f1fcc4202c06806df991ec5ad 100644
--- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp
+++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp
@@ -234,7 +234,7 @@ int probeScene(const std::filesystem::path &path, Scene &scene);
 /**
  * TODO document
  */
-int loadMesh(const std::filesystem::path &path, Scene &scene, const std::string &name);
+int loadMesh(const std::filesystem::path &path, const std::string &name, Scene &scene);
 
 
 struct TextureData {
diff --git a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp
index bffde8f091de54cdb4f1fe8dae68e8044cdf9840..4581027850f874c74f084dc7b4faf0d961176bff 100644
--- a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp
+++ b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp
@@ -748,7 +748,7 @@ int probeScene(const std::filesystem::path& path, Scene& scene) {
 }
 
 
-int loadMesh(const std::filesystem::path &path, Scene &scene, const std::string &name) {
+int loadMesh(const std::filesystem::path &path, const std::string &name, Scene &scene) {
 	fx::gltf::Document sceneObjects;
 
 	try {