From 5fad3ab1aa48ed768ddf664a927bfd1da78739c0 Mon Sep 17 00:00:00 2001 From: Tobias Frisch <tfrisch@uni-koblenz.de> Date: Wed, 30 Jun 2021 23:45:41 +0200 Subject: [PATCH] [#76] Added vulkan to includes from shader compiler module Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de> --- modules/shader_compiler/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/shader_compiler/CMakeLists.txt b/modules/shader_compiler/CMakeLists.txt index 4b674ec4..62e00d5f 100644 --- a/modules/shader_compiler/CMakeLists.txt +++ b/modules/shader_compiler/CMakeLists.txt @@ -28,7 +28,7 @@ include(config/GLSLANG.cmake) target_link_libraries(vkcv_shader_compiler ${vkcv_shader_compiler_libraries} vkcv) # including headers of dependencies and the VkCV framework -target_include_directories(vkcv_shader_compiler SYSTEM BEFORE PRIVATE ${vkcv_shader_compiler_includes} ${vkcv_include}) +target_include_directories(vkcv_shader_compiler SYSTEM BEFORE PRIVATE ${vkcv_shader_compiler_includes} ${vkcv_include} ${vkcv_includes}) # add the own include directory for public headers target_include_directories(vkcv_shader_compiler BEFORE PUBLIC ${vkcv_shader_compiler_include}) -- GitLab