diff --git a/projects/voxelization/resources/shaders/bloomFlaresComposite.comp b/projects/voxelization/resources/shaders/bloomFlaresComposite.comp index 45d50fdcfb109524ef35eac669610130a732a074..fdc8884db2d17090b75292e5d0578cde4190948c 100644 --- a/projects/voxelization/resources/shaders/bloomFlaresComposite.comp +++ b/projects/voxelization/resources/shaders/bloomFlaresComposite.comp @@ -62,8 +62,8 @@ void main() vec3 main_color = imageLoad(colorBuffer, pixel_coord).rgb; // composite blur and lens features - float bloom_weight = 0.25f; - float lens_weight = 0.25f; + float bloom_weight = 0.15f; + float lens_weight = 0.15f; float main_weight = 1 - (bloom_weight + lens_weight); lens_color *= starburst(UV);