diff --git a/projects/mesh_shader/resources/shaders/shader.vert b/projects/mesh_shader/resources/shaders/shader.vert index 5e1f72dc0d62de980502d3ccbefcaa3d425191ac..6b5a0ce47a8fb2c5dbd7841985b31013ac307e8f 100644 --- a/projects/mesh_shader/resources/shaders/shader.vert +++ b/projects/mesh_shader/resources/shaders/shader.vert @@ -5,6 +5,7 @@ layout(location = 0) in vec3 inPosition; layout(location = 1) in vec3 inNormal; layout(location = 0) out vec3 passNormal; +layout(location = 1) out uint dummyOutput; layout( push_constant ) uniform constants{ mat4 mvp; @@ -12,5 +13,6 @@ layout( push_constant ) uniform constants{ void main() { gl_Position = mvp * vec4(inPosition, 1.0); + dummyOutput = 0; passNormal = inNormal; } \ No newline at end of file