From 71363ee5d213e4cd6032ce03ef7f95668a45f999 Mon Sep 17 00:00:00 2001 From: Vanessa Karolek <vaka1997@uni-koblenz.de> Date: Tue, 22 Jun 2021 14:17:59 +0200 Subject: [PATCH] [#60][Fix] fix camera being update in unfocused or minimized window --- modules/camera/src/vkcv/camera/CameraManager.cpp | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/modules/camera/src/vkcv/camera/CameraManager.cpp b/modules/camera/src/vkcv/camera/CameraManager.cpp index 0117cce4..40b88528 100644 --- a/modules/camera/src/vkcv/camera/CameraManager.cpp +++ b/modules/camera/src/vkcv/camera/CameraManager.cpp @@ -33,8 +33,10 @@ namespace vkcv::camera { } void CameraManager::resizeCallback(int width, int height) { - for (size_t i = 0; i < m_cameras.size(); i++) { - getCamera(i).setRatio(static_cast<float>(width) / static_cast<float>(height));; + if (glfwGetWindowAttrib(m_window.getWindow(), GLFW_ICONIFIED) == GLFW_FALSE) { + for (size_t i = 0; i < m_cameras.size(); i++) { + getCamera(i).setRatio(static_cast<float>(width) / static_cast<float>(height));; + } } } @@ -182,7 +184,9 @@ namespace vkcv::camera { } void CameraManager::update(double deltaTime) { - getActiveController().updateCamera(deltaTime, getActiveCamera()); + if (glfwGetWindowAttrib(m_window.getWindow(), GLFW_FOCUSED) == GLFW_TRUE) { + getActiveController().updateCamera(deltaTime, getActiveCamera()); + } } } -- GitLab