From 74a935a992c3f0a2ecde5cc2f7e06be647fde5ed Mon Sep 17 00:00:00 2001 From: Tobias Frisch <tfrisch@uni-koblenz.de> Date: Mon, 19 Jul 2021 22:26:15 +0200 Subject: [PATCH] [#79] Fix for Windows filesystem path object Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de> --- modules/asset_loader/include/vkcv/asset/asset_loader.hpp | 1 - modules/asset_loader/src/vkcv/asset/asset_loader.cpp | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp index 88021075..16cb5baf 100644 --- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp +++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp @@ -11,7 +11,6 @@ #include <cstdint> #include <filesystem> - /* LOADING MESHES * The description of meshes is a hierarchy of structures with the Mesh at the * top. diff --git a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp index 07b1c543..599b1eaf 100644 --- a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp +++ b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp @@ -618,7 +618,7 @@ namespace vkcv::asset { ); } else { data = stbi_load( - texture.path.c_str(), + texture.path.string().c_str(), &texture.width, &texture.height, &texture.channels, 4 -- GitLab