diff --git a/modules/camera/src/vkcv/camera/PilotCameraController.cpp b/modules/camera/src/vkcv/camera/PilotCameraController.cpp index faea9c1917ea909eea4ca3303e5ec843b1738f44..45a9dc3de33201a39baea498e95c74e06a245812 100644 --- a/modules/camera/src/vkcv/camera/PilotCameraController.cpp +++ b/modules/camera/src/vkcv/camera/PilotCameraController.cpp @@ -130,7 +130,7 @@ namespace vkcv::camera { glfwGetGamepadState(gamepadIndex, &gamepadState); float sensitivity = 100.0f; - double threshold = 0.1; // todo: needs further investigation! + double threshold = 0.1; // handle rotations double stickRightX = static_cast<double>(gamepadState.axes[GLFW_GAMEPAD_AXIS_RIGHT_X]); diff --git a/modules/camera/src/vkcv/camera/TrackballCameraController.cpp b/modules/camera/src/vkcv/camera/TrackballCameraController.cpp index 5d6a3859ee3c428ac01161064fb6f7d0a98b94d3..ec6e7a65db60f08a6b3bb45aa706629396e3aaad 100644 --- a/modules/camera/src/vkcv/camera/TrackballCameraController.cpp +++ b/modules/camera/src/vkcv/camera/TrackballCameraController.cpp @@ -93,7 +93,7 @@ namespace vkcv::camera { glfwGetGamepadState(gamepadIndex, &gamepadState); float sensitivity = 100.0f; - double threshold = 0.1; // todo: needs further investigation! + double threshold = 0.1; // handle rotations double stickRightX = static_cast<double>(gamepadState.axes[GLFW_GAMEPAD_AXIS_RIGHT_X]);