From 893d3be607e9cf46033959dca6637d35e84cc818 Mon Sep 17 00:00:00 2001 From: Tobias Frisch <tfrisch@uni-koblenz.de> Date: Tue, 15 Jun 2021 18:59:14 +0200 Subject: [PATCH] [#73] Used text mode on Windows and added path to log output Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de> --- .../src/vkcv/shader/GLSLCompiler.cpp | 20 +++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp b/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp index a15009b8..8418eff7 100644 --- a/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp +++ b/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp @@ -159,10 +159,10 @@ namespace vkcv::shader { } static std::vector<char> readShaderCode(const std::filesystem::path &shaderPath) { - std::ifstream file (shaderPath.string(), std::ios::ate | std::ios::binary); + std::ifstream file (shaderPath.string(), std::ios::ate); if (!file.is_open()) { - vkcv_log(LogLevel::ERROR, "The file could not be opened"); + vkcv_log(LogLevel::ERROR, "The file could not be opened (%s)", shaderPath.string().c_str()); return std::vector<char>{}; } @@ -180,7 +180,7 @@ namespace vkcv::shader { std::ofstream file (shaderPath.string(), std::ios::out); if (!file.is_open()) { - vkcv_log(LogLevel::ERROR, "The file could not be opened"); + vkcv_log(LogLevel::ERROR, "The file could not be opened (%s)", shaderPath.string().c_str()); return false; } @@ -200,7 +200,7 @@ namespace vkcv::shader { const EShLanguage language = findShaderLanguage(shaderStage); if (language == EShLangCount) { - vkcv_log(LogLevel::ERROR, "Shader stage not supported"); + vkcv_log(LogLevel::ERROR, "Shader stage not supported (%s)", shaderPath.string().c_str()); return; } @@ -223,23 +223,23 @@ namespace vkcv::shader { ); if (!shader.parse(&resources, 100, false, messages)) { - vkcv_log(LogLevel::ERROR, "Shader parsing failed {\n%s\n%s\n}", - shader.getInfoLog(), shader.getInfoDebugLog()); + vkcv_log(LogLevel::ERROR, "Shader parsing failed {\n%s\n%s\n} (%s)", + shader.getInfoLog(), shader.getInfoDebugLog(), shaderPath.string().c_str()); return; } program.addShader(&shader); if (!program.link(messages)) { - vkcv_log(LogLevel::ERROR, "Shader linking failed {\n%s\n%s\n}", - shader.getInfoLog(), shader.getInfoDebugLog()); + vkcv_log(LogLevel::ERROR, "Shader linking failed {\n%s\n%s\n} (%s)", + shader.getInfoLog(), shader.getInfoDebugLog(), shaderPath.string().c_str()); return; } const glslang::TIntermediate* intermediate = program.getIntermediate(language); if (!intermediate) { - vkcv_log(LogLevel::ERROR, "No valid intermediate representation"); + vkcv_log(LogLevel::ERROR, "No valid intermediate representation (%s)", shaderPath.string().c_str()); return; } @@ -249,7 +249,7 @@ namespace vkcv::shader { const std::filesystem::path tmp_path (std::tmpnam(nullptr)); if (!writeSpirvCode(tmp_path, spirv)) { - vkcv_log(LogLevel::ERROR, "Spir-V could not be written to disk"); + vkcv_log(LogLevel::ERROR, "Spir-V could not be written to disk (%s)", shaderPath.string().c_str()); return; } -- GitLab