diff --git a/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp b/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp index c8878513bf99054e357f1b076dfe12664be763b3..16067aebedfda8793a0096803ba5344275bcbbcd 100644 --- a/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp +++ b/modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp @@ -2,7 +2,7 @@ #include "vkcv/shader/GLSLCompiler.hpp" #include <fstream> -#include <strstream> +#include <sstream> #include <glslang/SPIRV/GlslangToSpv.h> #include <glslang/StandAlone/DirStackFileIncluder.h> @@ -219,12 +219,10 @@ namespace vkcv::shader { std::string source (shaderSource); if (!m_defines.empty()) { - std::strstream defines; + std::ostringstream defines; for (const auto& define : m_defines) { defines << "#define " << define.first << " " << define.second << std::endl; } - - defines << '\0'; size_t pos = source.find("#version") + 8; if (pos >= source.length()) { @@ -236,8 +234,10 @@ namespace vkcv::shader { pos = epos; } + const auto defines_str = defines.str(); + pos = source.find('\n', pos) + 1; - source = source.insert(pos, defines.str()); + source = source.insert(pos, defines_str); } const char *shaderStrings [1]; diff --git a/projects/first_mesh/src/main.cpp b/projects/first_mesh/src/main.cpp index 731d3e56975ff0cd2d8e6d503a19d56de1b922fe..fc682ae1f8b3d1a174ff230c274b89093bc3325c 100644 --- a/projects/first_mesh/src/main.cpp +++ b/projects/first_mesh/src/main.cpp @@ -166,7 +166,6 @@ int main(int argc, const char** argv) { vkcv::camera::CameraManager cameraManager(window); uint32_t camIndex0 = cameraManager.addCamera(vkcv::camera::ControllerType::PILOT); - uint32_t camIndex1 = cameraManager.addCamera(vkcv::camera::ControllerType::TRACKBALL); cameraManager.getCamera(camIndex0).setPosition(glm::vec3(0, 0, -3)); diff --git a/projects/first_triangle/src/main.cpp b/projects/first_triangle/src/main.cpp index 253efad491e6e320ba5e5e8b270b187e2e79da82..3598da5f579b608d2c29f1f6fea0b0e25a560336 100644 --- a/projects/first_triangle/src/main.cpp +++ b/projects/first_triangle/src/main.cpp @@ -26,8 +26,6 @@ int main(int argc, const char** argv) { { "VK_KHR_swapchain" } ); - const auto& context = core.getContext(); - auto triangleIndexBuffer = core.createBuffer<uint16_t>(vkcv::BufferType::INDEX, 3, vkcv::BufferMemoryType::DEVICE_LOCAL); uint16_t indices[3] = { 0, 1, 2 }; triangleIndexBuffer.fill(&indices[0], sizeof(indices)); diff --git a/projects/mesh_shader/src/main.cpp b/projects/mesh_shader/src/main.cpp index 3a94de5842f3e70625729c9755b8c88048ece2ec..611a324f875f5726ebd674e3ee51d27ad2d8e849 100644 --- a/projects/mesh_shader/src/main.cpp +++ b/projects/mesh_shader/src/main.cpp @@ -98,11 +98,6 @@ int main(int argc, const char** argv) { vkcv::gui::GUI gui (core, window); - const auto& context = core.getContext(); - const vk::Instance& instance = context.getInstance(); - const vk::PhysicalDevice& physicalDevice = context.getPhysicalDevice(); - const vk::Device& device = context.getDevice(); - vkcv::asset::Scene mesh; const char* path = argc > 1 ? argv[1] : "resources/Bunny/Bunny.glb"; vkcv::asset::loadScene(path, mesh);