From 98fe959471cb68ee711bf8e594977dc2f47854f0 Mon Sep 17 00:00:00 2001
From: Sebastian Gaida <gaida@ca-digit.com>
Date: Fri, 16 Jul 2021 12:54:22 +0200
Subject: [PATCH] [#87] remove useless header

---
 projects/mesh_shader/CMakeLists.txt     | 3 +--
 projects/mesh_shader/src/MeshStruct.hpp | 8 --------
 2 files changed, 1 insertion(+), 10 deletions(-)
 delete mode 100644 projects/mesh_shader/src/MeshStruct.hpp

diff --git a/projects/mesh_shader/CMakeLists.txt b/projects/mesh_shader/CMakeLists.txt
index b5743958..e270456d 100644
--- a/projects/mesh_shader/CMakeLists.txt
+++ b/projects/mesh_shader/CMakeLists.txt
@@ -11,8 +11,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
 # adding source files to the project
 add_executable(mesh_shader src/main.cpp)
 
-target_sources(mesh_shader PRIVATE
-		src/MeshStruct.hpp)
+target_sources(mesh_shader PRIVATE)
 
 # this should fix the execution path to load local files from the project (for MSVC)
 if(MSVC)
diff --git a/projects/mesh_shader/src/MeshStruct.hpp b/projects/mesh_shader/src/MeshStruct.hpp
deleted file mode 100644
index 12c11681..00000000
--- a/projects/mesh_shader/src/MeshStruct.hpp
+++ /dev/null
@@ -1,8 +0,0 @@
-#pragma once
-
-#include <glm/glm.hpp>
-
-struct MeshStruct{
-    glm::vec3 position;
-    glm::vec3 index;
-};
\ No newline at end of file
-- 
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