From 98fe959471cb68ee711bf8e594977dc2f47854f0 Mon Sep 17 00:00:00 2001 From: Sebastian Gaida <gaida@ca-digit.com> Date: Fri, 16 Jul 2021 12:54:22 +0200 Subject: [PATCH] [#87] remove useless header --- projects/mesh_shader/CMakeLists.txt | 3 +-- projects/mesh_shader/src/MeshStruct.hpp | 8 -------- 2 files changed, 1 insertion(+), 10 deletions(-) delete mode 100644 projects/mesh_shader/src/MeshStruct.hpp diff --git a/projects/mesh_shader/CMakeLists.txt b/projects/mesh_shader/CMakeLists.txt index b5743958..e270456d 100644 --- a/projects/mesh_shader/CMakeLists.txt +++ b/projects/mesh_shader/CMakeLists.txt @@ -11,8 +11,7 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}) # adding source files to the project add_executable(mesh_shader src/main.cpp) -target_sources(mesh_shader PRIVATE - src/MeshStruct.hpp) +target_sources(mesh_shader PRIVATE) # this should fix the execution path to load local files from the project (for MSVC) if(MSVC) diff --git a/projects/mesh_shader/src/MeshStruct.hpp b/projects/mesh_shader/src/MeshStruct.hpp deleted file mode 100644 index 12c11681..00000000 --- a/projects/mesh_shader/src/MeshStruct.hpp +++ /dev/null @@ -1,8 +0,0 @@ -#pragma once - -#include <glm/glm.hpp> - -struct MeshStruct{ - glm::vec3 position; - glm::vec3 index; -}; \ No newline at end of file -- GitLab