From a6d96903dcadcf1e3878a1676acf9de00594f18e Mon Sep 17 00:00:00 2001
From: Tobias Frisch <tfrisch@uni-koblenz.de>
Date: Thu, 13 Jul 2023 12:55:07 +0200
Subject: [PATCH] Replace return by discard

Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de>
---
 projects/voxelization/assets/shaders/voxelization.frag | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/projects/voxelization/assets/shaders/voxelization.frag b/projects/voxelization/assets/shaders/voxelization.frag
index 0bbd26bf..bad72c04 100644
--- a/projects/voxelization/assets/shaders/voxelization.frag
+++ b/projects/voxelization/assets/shaders/voxelization.frag
@@ -33,8 +33,8 @@ void main()	{
     vec3 voxelCoordinates = worldToVoxelCoordinates(passPos, voxelInfo);
     ivec3 voxelImageSize = imageSize(voxelImage);
     ivec3 UV = voxelCoordinatesToUV(voxelCoordinates, voxelImageSize);
-    if(any(lessThan(UV, ivec3(0))) || any(greaterThanEqual(UV, voxelImageSize))){
-        return;
+    if (any(lessThan(UV, ivec3(0))) || any(greaterThanEqual(UV, voxelImageSize))){
+        discard;
     }
     uint flatIndex = flattenVoxelUVToIndex(UV, voxelImageSize);
 
-- 
GitLab