From a6d96903dcadcf1e3878a1676acf9de00594f18e Mon Sep 17 00:00:00 2001 From: Tobias Frisch <tfrisch@uni-koblenz.de> Date: Thu, 13 Jul 2023 12:55:07 +0200 Subject: [PATCH] Replace return by discard Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de> --- projects/voxelization/assets/shaders/voxelization.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/projects/voxelization/assets/shaders/voxelization.frag b/projects/voxelization/assets/shaders/voxelization.frag index 0bbd26bf..bad72c04 100644 --- a/projects/voxelization/assets/shaders/voxelization.frag +++ b/projects/voxelization/assets/shaders/voxelization.frag @@ -33,8 +33,8 @@ void main() { vec3 voxelCoordinates = worldToVoxelCoordinates(passPos, voxelInfo); ivec3 voxelImageSize = imageSize(voxelImage); ivec3 UV = voxelCoordinatesToUV(voxelCoordinates, voxelImageSize); - if(any(lessThan(UV, ivec3(0))) || any(greaterThanEqual(UV, voxelImageSize))){ - return; + if (any(lessThan(UV, ivec3(0))) || any(greaterThanEqual(UV, voxelImageSize))){ + discard; } uint flatIndex = flattenVoxelUVToIndex(UV, voxelImageSize); -- GitLab