From a7b232627d46c263b435e7eb5501227d02c5105e Mon Sep 17 00:00:00 2001
From: Tobias Frisch <tfrisch@uni-koblenz.de>
Date: Tue, 7 Sep 2021 13:59:21 +0200
Subject: [PATCH] [#105] Removed branching from vertex shader

Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de>
---
 projects/bindless_textures/resources/shaders/shader.vert | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/projects/bindless_textures/resources/shaders/shader.vert b/projects/bindless_textures/resources/shaders/shader.vert
index 57727e4a..6bc918c6 100644
--- a/projects/bindless_textures/resources/shaders/shader.vert
+++ b/projects/bindless_textures/resources/shaders/shader.vert
@@ -19,6 +19,9 @@ void main()
 	passNormal  = inNormal;
     passUV      = inUV;
 
+    passTextureIndex = (gl_VertexIndex / 4);
+
+    /*
     if(inNormal.x > 0.9)
         passTextureIndex = 0;
 
@@ -36,4 +39,5 @@ void main()
 
     if(inNormal.z < -0.9)
         passTextureIndex = 5;
+    */
 }
\ No newline at end of file
-- 
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