From a7b232627d46c263b435e7eb5501227d02c5105e Mon Sep 17 00:00:00 2001 From: Tobias Frisch <tfrisch@uni-koblenz.de> Date: Tue, 7 Sep 2021 13:59:21 +0200 Subject: [PATCH] [#105] Removed branching from vertex shader Signed-off-by: Tobias Frisch <tfrisch@uni-koblenz.de> --- projects/bindless_textures/resources/shaders/shader.vert | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/projects/bindless_textures/resources/shaders/shader.vert b/projects/bindless_textures/resources/shaders/shader.vert index 57727e4a..6bc918c6 100644 --- a/projects/bindless_textures/resources/shaders/shader.vert +++ b/projects/bindless_textures/resources/shaders/shader.vert @@ -19,6 +19,9 @@ void main() passNormal = inNormal; passUV = inUV; + passTextureIndex = (gl_VertexIndex / 4); + + /* if(inNormal.x > 0.9) passTextureIndex = 0; @@ -36,4 +39,5 @@ void main() if(inNormal.z < -0.9) passTextureIndex = 5; + */ } \ No newline at end of file -- GitLab