diff --git a/projects/wobble_bobble/shaders/grid.vert b/projects/wobble_bobble/shaders/grid.vert index 8acf8f264ffd02bc348e5b572d5b8540fa9db040..b7fb8d83be3baad931a0bdb2028691dfb4b8698f 100644 --- a/projects/wobble_bobble/shaders/grid.vert +++ b/projects/wobble_bobble/shaders/grid.vert @@ -15,11 +15,13 @@ void main() { ivec3 gridResolution = imageSize(gridImage); ivec3 gridID = ivec3( - gl_InstanceIndex % gridResolution.x, - (gl_InstanceIndex / gridResolution.x) % gridResolution.y, - (gl_InstanceIndex / gridResolution.x / gridResolution.y) % gridResolution.z + gl_InstanceIndex, + gl_InstanceIndex / gridResolution.x, + gl_InstanceIndex / gridResolution.x / gridResolution.y ); + gridID = ivec3(mod(gridID, gridResolution)); + vec3 position = (vec3(gridID) + vec3(0.5f)) / gridResolution; float size = 1.0f / length(vec3(gridResolution));