From b376f2d09185349952167ffdfa7a8bccf7d7ba31 Mon Sep 17 00:00:00 2001 From: Josh Morgenstern <josh@morgenstern.dev> Date: Tue, 14 Sep 2021 13:05:42 +0200 Subject: [PATCH] [#111] Change particle color to a nice calming blue --- projects/sph/shaders/shader_water.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/sph/shaders/shader_water.frag b/projects/sph/shaders/shader_water.frag index aa18233e..1554823a 100644 --- a/projects/sph/shaders/shader_water.frag +++ b/projects/sph/shaders/shader_water.frag @@ -19,7 +19,7 @@ layout(set=0,binding=1) uniform uPosition{ void main() { - outColor = vec3(1.0,1.0,1.0); + outColor = vec3(0.0,0.5,1.0); // make the triangle look like a circle outColor *= circleFactor(passTriangleCoordinates); -- GitLab