diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp index 4107d57ee97a6efe0475c6d9dbd80d2603e0afe8..f0e505e1f49edc32cb5235727a022caa9e60b781 100644 --- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp +++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp @@ -114,7 +114,8 @@ enum class PrimitiveType : uint32_t { POSITION = 1, NORMAL = 2, TEXCOORD_0 = 3, - TEXCOORD_1 = 4 + TEXCOORD_1 = 4, + TANGENT = 5 }; /** These integer values are used the same way in OpenGL, Vulkan and glTF. This diff --git a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp index 97fd39515290ac9235b3936d44d3e40a584ef84f..a14e9eb61551f50278ad68fb0010297cf0afb296 100644 --- a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp +++ b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp @@ -177,8 +177,11 @@ int loadScene(const std::string &path, Scene &scene){ attribute.type = PrimitiveType::NORMAL; } else if (attrib.first == "TEXCOORD_0") { attribute.type = PrimitiveType::TEXCOORD_0; - } else if (attrib.first == "TEXCOORD_1") { + } + else if (attrib.first == "TEXCOORD_1") { attribute.type = PrimitiveType::TEXCOORD_1; + } else if (attrib.first == "TANGENT") { + attribute.type = PrimitiveType::TANGENT; } else { return 0; }