diff --git a/include/vkcv/ImageConfig.hpp b/include/vkcv/ImageConfig.hpp
index 21e9f6d05ac254e90e29d670304df961099cecef..eca0b8a3f80d3785c17226c3e161bfb6990503a3 100644
--- a/include/vkcv/ImageConfig.hpp
+++ b/include/vkcv/ImageConfig.hpp
@@ -9,6 +9,9 @@
 
 namespace vkcv {
 	
+	/**
+	 * Structure to configure image before its creation
+	 */
 	struct ImageConfig {
 	private:
 		uint32_t m_width;
diff --git a/include/vkcv/VertexData.hpp b/include/vkcv/VertexData.hpp
index 4ee015db3d0765bc667ef7caf74cf5b2d64a6f45..845b9fba9a646d702377c297112029944a254f17 100644
--- a/include/vkcv/VertexData.hpp
+++ b/include/vkcv/VertexData.hpp
@@ -32,6 +32,9 @@ namespace vkcv {
 		Bit32
 	};
 
+	/**
+	 * @brief Class to store the details of vertex data for rendering
+	 */
 	class VertexData {
 	private:
 		VertexBufferBindings m_bindings;
@@ -40,6 +43,12 @@ namespace vkcv {
 		size_t m_count;
 
 	public:
+		/**
+		 * @brief Constructor of vertex data by providing an optional vector
+		 * of vertex buffer bindings.
+		 *
+		 * @param[in] bindings Vertex buffer bindings (optional)
+		 */
 		explicit VertexData(const VertexBufferBindings &bindings = {});
 
 		VertexData(const VertexData &other) = default;
@@ -50,17 +59,50 @@ namespace vkcv {
 		VertexData &operator=(const VertexData &other) = default;
 		VertexData &operator=(VertexData &&other) noexcept = default;
 
+		/**
+		 * @brief Return the used vertex buffer bindings of the vertex data.
+		 *
+		 * @return Vertex buffer bindings
+		 */
 		[[nodiscard]] const VertexBufferBindings &getVertexBufferBindings() const;
 
+		/**
+		 * @brief Set the optional index buffer and its used index bit count.
+		 *
+		 * @param[in] indices Index buffer handle
+		 * @param[in] indexBitCount Index bit count
+		 */
 		void setIndexBuffer(const BufferHandle &indices,
 							IndexBitCount indexBitCount = IndexBitCount::Bit16);
 
+		/**
+		 * @brief Return the handle from the used index buffer of the vertex
+		 * data.
+		 *
+		 * @return Index buffer handle
+		 */
 		[[nodiscard]] const BufferHandle &getIndexBuffer() const;
 
+		/**
+		 * @brief Return the index bit count of the indices used in the
+		 * vertex data.
+		 *
+		 * @return Index bit count
+		 */
 		[[nodiscard]] IndexBitCount getIndexBitCount() const;
 
+		/**
+		 * @brief Set the count of elements to use by the vertex data.
+		 *
+		 * @param count Count of vertex elements
+		 */
 		void setCount(size_t count);
 
+		/**
+		 * @brief Return the count of elements in use by the vertex data.
+		 *
+		 * @return Count of vertex elements
+		 */
 		[[nodiscard]] size_t getCount() const;
 	};