diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp index 7b45fc879c88234345014ced3c21805735e25e13..775e90d5c33075230108a070f2d0663ba06839b2 100644 --- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp +++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp @@ -235,7 +235,7 @@ int probeScene(const std::filesystem::path &path, Scene &scene); /** * TODO document */ -int loadMesh(const std::filesystem::path& path, Scene& scene, std::string name); +int loadMesh(const std::filesystem::path &path, Scene &scene, const std::string &name); struct TextureData { diff --git a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp index 0b21120bd06d2f9c1ef541982e754169d2a23b70..8ab97dab113abeca1a07dbc9f07c472da95284b3 100644 --- a/modules/asset_loader/src/vkcv/asset/asset_loader.cpp +++ b/modules/asset_loader/src/vkcv/asset/asset_loader.cpp @@ -749,7 +749,7 @@ int probeScene(const std::filesystem::path& path, Scene& scene) { } -int loadMesh(const std::filesystem::path& path, Scene& scene, std::string name) { +int loadMesh(const std::filesystem::path &path, Scene &scene, const std::string &name) { fx::gltf::Document sceneObjects; try {