diff --git a/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp b/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp index 629f941cdb5fa5e59d6f419374fff4d424aaafaa..0d3991d1aef6787ab8042d67b1ef5f161959a2ba 100644 --- a/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp +++ b/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp @@ -28,9 +28,9 @@ namespace vkcv::shader { case ShaderStage::COMPUTE: return EShLangCompute; case ShaderStage::TASK: - return EShLangTaskNV; + return EShLangTask; case ShaderStage::MESH: - return EShLangMeshNV; + return EShLangMesh; case ShaderStage::RAY_GEN: return EShLangRayGen; case ShaderStage::RAY_CLOSEST_HIT: diff --git a/src/vkcv/GraphicsPipelineManager.cpp b/src/vkcv/GraphicsPipelineManager.cpp index 767616f704fe8e3a75e369089828aac7bb03dc45..4f8a217dc36441ad001762f5360705b04313f8bf 100644 --- a/src/vkcv/GraphicsPipelineManager.cpp +++ b/src/vkcv/GraphicsPipelineManager.cpp @@ -706,15 +706,6 @@ namespace vkcv { 0 ); - vkcv_log(LogLevel::RAW_INFO, "STAGES: %lu", shaderStages.size()); - for (const auto& shaderStage : shaderStages) { - vkcv_log(LogLevel::RAW_INFO, "STAGE: %s %s %s", - shaderStage.pName, - vk::to_string(shaderStage.stage).c_str(), - vk::to_string(shaderStage.flags).c_str() - ); - } - auto pipelineResult = getCore().getContext().getDevice().createGraphicsPipeline( nullptr, graphicsPipelineCreateInfo );