diff --git a/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp b/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp
index 629f941cdb5fa5e59d6f419374fff4d424aaafaa..0d3991d1aef6787ab8042d67b1ef5f161959a2ba 100644
--- a/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp
+++ b/modules/shader_compiler/src/vkcv/shader/HLSLCompiler.cpp
@@ -28,9 +28,9 @@ namespace vkcv::shader {
 			case ShaderStage::COMPUTE:
 				return EShLangCompute;
 			case ShaderStage::TASK:
-				return EShLangTaskNV;
+				return EShLangTask;
 			case ShaderStage::MESH:
-				return EShLangMeshNV;
+				return EShLangMesh;
 			case ShaderStage::RAY_GEN:
 				return EShLangRayGen;
 			case ShaderStage::RAY_CLOSEST_HIT:
diff --git a/src/vkcv/GraphicsPipelineManager.cpp b/src/vkcv/GraphicsPipelineManager.cpp
index 767616f704fe8e3a75e369089828aac7bb03dc45..4f8a217dc36441ad001762f5360705b04313f8bf 100644
--- a/src/vkcv/GraphicsPipelineManager.cpp
+++ b/src/vkcv/GraphicsPipelineManager.cpp
@@ -706,15 +706,6 @@ namespace vkcv {
 			0
 		);
 		
-		vkcv_log(LogLevel::RAW_INFO, "STAGES: %lu", shaderStages.size());
-		for (const auto& shaderStage : shaderStages) {
-			vkcv_log(LogLevel::RAW_INFO, "STAGE: %s %s %s",
-					 shaderStage.pName,
-					 vk::to_string(shaderStage.stage).c_str(),
-					 vk::to_string(shaderStage.flags).c_str()
-			 );
-		}
-		
 		auto pipelineResult = getCore().getContext().getDevice().createGraphicsPipeline(
 				nullptr, graphicsPipelineCreateInfo
 		);