diff --git a/CHANGELOG.md b/CHANGELOG.md index 3e2cfbfed372f4d7aa182b6129c34f2bc6abccb6..9e382b299bba70a7bb29e1dcf72bac97db5fcc1f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,32 @@ # Changelog +## [0.2.0](https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework/tree/0.2.0) (2021-12-16) + +** New modules:** + + - [Algorithm](modules/algorithm/README.md): A VkCV module to use optimized compute algorithms accelerating projects + - [Effects](modules/effects/README.md): A VkCV module to use pre-built post-processing effects in your projects + - [Geometry](modules/geometry/README.md): A VkCV module to generate basic geometry for rendering without loading a mesh from files + - [Tone-Mapping](modules/tone_mapping/README.md): A VkCV module providing multiple pre-defined options for tone mapping + +** New features:** + + - Compile shaders from memory with defined headers + - Hardware accelerated ray tracing pipelines + - Dynamic geometry generation + - Interpolation + - Tesselation + - Cube maps + - Temporal upscaling + - Automated camera paths + +** Improvements ** + + - Much more documentation + - Fully refactored API to ease usage + - More consistency + - Less duplicate code + ## [0.1.0](https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework/tree/0.1.0) (2021-12-07) ** Platform support:** diff --git a/include/vkcv/Core.hpp b/include/vkcv/Core.hpp index 00f3886478a8ae2ad657707da9a105e854d232eb..7d562d766600f02f0041b75260caf01ee2138f0c 100644 --- a/include/vkcv/Core.hpp +++ b/include/vkcv/Core.hpp @@ -31,7 +31,7 @@ #include "Window.hpp" #define VKCV_FRAMEWORK_NAME "VkCV" -#define VKCV_FRAMEWORK_VERSION (VK_MAKE_VERSION(0, 1, 0)) +#define VKCV_FRAMEWORK_VERSION (VK_MAKE_VERSION(0, 2, 0)) namespace vkcv {