diff --git a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp index 44befb95c3ccc54fb6cf06810cbe2767bf4879ce..c44595786a5e01639f5fcd76ef21ea988f6713c1 100644 --- a/modules/asset_loader/include/vkcv/asset/asset_loader.hpp +++ b/modules/asset_loader/include/vkcv/asset/asset_loader.hpp @@ -70,6 +70,9 @@ enum class PBRTextureTarget { typedef struct { // TODO define struct for samplers (low priority) + // NOTE: glTF defines samplers based on OpenGL, which can not be + // directly translated to Vulkan. Specifically, OpenGL (and glTF) + // define a different set of Min/Mag-filters than Vulkan. } Sampler; typedef struct {