From fdbe428858b8b96db8e42aced726d51af3c08fd4 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Katharina=20Kr=C3=A4mer?= <kkraemer4@uni-koblenz.de> Date: Tue, 7 Sep 2021 15:28:18 +0200 Subject: [PATCH] [#94] fixed max_depth issue --- projects/saf_r/shaders/raytracing.comp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/saf_r/shaders/raytracing.comp b/projects/saf_r/shaders/raytracing.comp index 6bc4e6b9..eeb5a3dd 100644 --- a/projects/saf_r/shaders/raytracing.comp +++ b/projects/saf_r/shaders/raytracing.comp @@ -94,7 +94,7 @@ vec3 castRay(const vec3 orig, const vec3 dir, int max_depth) { vec3 reflect_dir = direction; vec3 reflect_orig = orig; - for(int i = 0; i < depth;i++){ + for(int i = 0; i < max_depth;i++){ depth++; intersect = sceneIntersect(reflect_orig, reflect_dir, point, hit_center, material); if(intersect != -1){ -- GitLab