From fdbe428858b8b96db8e42aced726d51af3c08fd4 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Katharina=20Kr=C3=A4mer?= <kkraemer4@uni-koblenz.de>
Date: Tue, 7 Sep 2021 15:28:18 +0200
Subject: [PATCH] [#94] fixed max_depth issue

---
 projects/saf_r/shaders/raytracing.comp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/projects/saf_r/shaders/raytracing.comp b/projects/saf_r/shaders/raytracing.comp
index 6bc4e6b9..eeb5a3dd 100644
--- a/projects/saf_r/shaders/raytracing.comp
+++ b/projects/saf_r/shaders/raytracing.comp
@@ -94,7 +94,7 @@ vec3 castRay(const vec3 orig, const vec3 dir, int max_depth) {
     vec3 reflect_dir = direction;
     vec3 reflect_orig = orig;
 
-    for(int i = 0; i < depth;i++){
+    for(int i = 0; i < max_depth;i++){
         depth++;
         intersect = sceneIntersect(reflect_orig, reflect_dir, point, hit_center, material);
         if(intersect != -1){
-- 
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