VkCV Framework  0.0.1
CV Vulkan framework
vkcv::asset::Material Struct Reference

#include <asset_loader.hpp>

Public Attributes

uint16_t textureMask
 
int baseColor
 
int metalRough
 
int normal
 
int occlusion
 
int emissive
 
struct {
   float   r
 
   float   g
 
   float   b
 
   float   a
 
baseColorFactor
 
float metallicFactor
 
float roughnessFactor
 
float normalScale
 
float occlusionStrength
 
struct {
   float   r
 
   float   g
 
   float   b
 
emissiveFactor
 

Detailed Description

The asset loader module only supports the PBR-MetallicRoughness model for materials.


The documentation for this struct was generated from the following file: