CameraController()=default | vkcv::camera::CameraController | |
gamepadCallback(int gamepadIndex, Camera &camera, double frametime) | vkcv::camera::TrackballCameraController | virtual |
keyCallback(int key, int scancode, int action, int mods, Camera &camera) | vkcv::camera::TrackballCameraController | virtual |
m_cameraSpeed (defined in vkcv::camera::TrackballCameraController) | vkcv::camera::TrackballCameraController | private |
m_pitch (defined in vkcv::camera::TrackballCameraController) | vkcv::camera::TrackballCameraController | private |
m_radius (defined in vkcv::camera::TrackballCameraController) | vkcv::camera::TrackballCameraController | private |
m_rotationActive (defined in vkcv::camera::TrackballCameraController) | vkcv::camera::TrackballCameraController | private |
m_scrollSensitivity (defined in vkcv::camera::TrackballCameraController) | vkcv::camera::TrackballCameraController | private |
m_yaw (defined in vkcv::camera::TrackballCameraController) | vkcv::camera::TrackballCameraController | private |
mouseButtonCallback(int button, int action, int mods, Camera &camera) | vkcv::camera::TrackballCameraController | virtual |
mouseMoveCallback(double xoffset, double yoffset, Camera &camera) | vkcv::camera::TrackballCameraController | virtual |
panView(double xOffset, double yOffset, Camera &camera) | vkcv::camera::TrackballCameraController | |
scrollCallback(double offsetX, double offsetY, Camera &camera) | vkcv::camera::TrackballCameraController | virtual |
setRadius(const float radius) | vkcv::camera::TrackballCameraController | |
TrackballCameraController() | vkcv::camera::TrackballCameraController | |
updateCamera(double deltaTime, Camera &camera) | vkcv::camera::TrackballCameraController | virtual |
updateRadius(double offset, Camera &camera) | vkcv::camera::TrackballCameraController | private |
~TrackballCameraController()=default | vkcv::camera::TrackballCameraController | |