VkCV Framework  0.0.1
CV Vulkan framework
vkcv::asset::Scene Struct Reference

#include <asset_loader.hpp>

Public Attributes

std::vector< Meshmeshes
 
std::vector< VertexGroupvertexGroups
 
std::vector< Materialmaterials
 
std::vector< Texturetextures
 
std::vector< Samplersamplers
 
std::vector< std::string > uris
 

Detailed Description

The scene struct is simply a collection of objects in the scene as well as the resources used by those objects. Note that parent-child relations are not yet possible.


The documentation for this struct was generated from the following file: