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| Node (const Node &other)=default |
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| Node (Node &&other)=default |
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Node & | operator= (const Node &other) |
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Node & | operator= (Node &&other) noexcept |
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const Bounds & | getBounds () const |
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| Node (Scene &scene) |
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void | addMesh (const Mesh &mesh) |
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void | loadMesh (const asset::Scene &asset_scene, const asset::Mesh &asset_mesh) |
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void | recordDrawcalls (const glm::mat4 &viewProjection, PushConstants &pushConstants, std::vector< DrawcallInfo > &drawcalls, const RecordMeshDrawcallFunction &record) |
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void | splitMeshesToSubNodes (size_t maxMeshesPerNode) |
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size_t | getDrawcallCount () const |
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size_t | addNode () |
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Node & | getNode (size_t index) |
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const Node & | getNode (size_t index) const |
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The documentation for this class was generated from the following files: