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Updated date
Resolve "Cross vendor mesh shader support"
!111
· created
Nov 26, 2022
by
Tobias Frisch
🌈 Rendering
👍 Feature
🔧 Refactoring
Merged
updated
Jan 30, 2023
Resolve "Tone mapping module"
!113
· created
Dec 09, 2022
by
Tobias Frisch
🌈 Rendering
👍 Feature
Merged
updated
Dec 10, 2022
Resolve "Raytracing module improvements"
!112
· created
Nov 26, 2022
by
Tobias Frisch
🌈 Rendering
💨FAst RayTracing
🔧 Refactoring
Merged
1
Approved
updated
Nov 29, 2022
Resolve "Basic geometry module"
!108
· created
Oct 06, 2022
by
Tobias Frisch
🌈 Rendering
🔥 Resource Management
Merged
Approved
updated
Oct 07, 2022
Resolve "Refactor Pipeline Config and Manager"
!83
· created
Jul 16, 2021
by
Mark O. Mints
Präsentation
🌈 Rendering
💻 Doing
🔧 Refactoring
Merged
9
Approved
updated
Sep 07, 2021
Resolve "DescriptorSetLayouts unabhängig von DescriptorSets machen!"
!93
· created
Aug 24, 2021
by
Ghost User
First Release
🌈 Rendering
🍪 ToDo
🔥 Resource Management
🔧 Refactoring
😶 Critical
Merged
1
Approved
updated
Aug 30, 2021
Resolve "Pass Debug Profiling"
!87
· created
Aug 02, 2021
by
Tobias Frisch
Abgabe
⏱️ Command & Sync
🌈 Rendering
Merged
updated
Aug 29, 2021
Resolve "Upscaling Module"
!82
· created
Jul 15, 2021
by
Tobias Frisch
Abgabe
🌈 Rendering
👍 Feature
Merged
updated
Jul 20, 2021
Resolve "Compute Pipeline"
!58
· created
Jun 08, 2021
by
Mark O. Mints
CV-Tag
🌈 Rendering
👍 Feature
💻 Doing
Merged
4
Approved
updated
Jun 12, 2021
Resolve "Shader Program Reflection"
!49
· created
Jun 03, 2021
by
Ghost User
🌈 Rendering
🙏 Review
Merged
6
Approved
updated
Jun 10, 2021
Resolve "Pipeline Buffer Input"
!29
· created
May 24, 2021
by
Mark O. Mints
Texture Cube
🌈 Rendering
👍 Feature
💻 Doing
Merged
Approved
updated
May 29, 2021
Resolve "Shader Program Reflection"
!28
· created
May 24, 2021
by
Ghost User
Texture Cube
🌈 Rendering
🍪 ToDo
🙏 Review
Merged
Approved
updated
May 29, 2021
Resolve "Renderpass Class"
!4
· created
May 01, 2021
by
Ghost User
First Triangle
🌈 Rendering
👍 Feature
Merged
updated
May 18, 2021