use_git_submodule("${vkcv_shader_compiler_lib_path}/lz4" lz4_status) if (${lz4_status}) set(LZ4_BUNDLED_MODE ON) add_subdirectory(${vkcv_shader_compiler_lib}/lz4/build/cmake SYSTEM) if(MSVC) target_compile_options( lz4_static PRIVATE /wd5045 /wd4820 /wd4711 /wd6385 /wd6262 ) endif() set(lz4_include ${vkcv_shader_compiler_lib}/lz4/lib) endif ()