use_git_submodule("${vkcv_shader_compiler_lib_path}/murmur3" murmur3_status) if (${murmur3_status}) add_library(murmur3 STATIC ${vkcv_shader_compiler_lib}/murmur3/murmur3.c) target_include_directories(murmur3 INTERFACE ${vkcv_shader_compiler_lib}/murmur3) set_target_properties(murmur3 PROPERTIES POSITION_INDEPENDENT_CODE ON) endif ()