# adding all source files and header files of the framework: set(vkcv_sources ${vkcv_include}/vkcv/Context.hpp ${vkcv_source}/vkcv/Context.cpp ${vkcv_include}/vkcv/Core.hpp ${vkcv_source}/vkcv/Core.cpp ${vkcv_include}/vkcv/PassConfig.hpp ${vkcv_source}/vkcv/PassConfig.cpp ${vkcv_source}/vkcv/PassManager.hpp ${vkcv_source}/vkcv/PassManager.cpp ${vkcv_include}/vkcv/Handles.hpp ${vkcv_source}/vkcv/Handles.cpp ${vkcv_include}/vkcv/Window.hpp ${vkcv_source}/vkcv/Window.cpp ${vkcv_include}/vkcv/Buffer.hpp ${vkcv_include}/vkcv/BufferManager.hpp ${vkcv_source}/vkcv/BufferManager.cpp ${vkcv_include}/vkcv/SwapChain.hpp ${vkcv_source}/vkcv/SwapChain.cpp ${vkcv_include}/vkcv/ShaderProgram.hpp ${vkcv_source}/vkcv/ShaderProgram.cpp ${vkcv_include}/vkcv/PipelineConfig.hpp ${vkcv_source}/vkcv/PipelineConfig.cpp ${vkcv_source}/vkcv/PipelineManager.hpp ${vkcv_source}/vkcv/PipelineManager.cpp ${vkcv_include}/vkcv/CommandResources.hpp ${vkcv_source}/vkcv/CommandResources.cpp ${vkcv_include}/vkcv/SyncResources.hpp ${vkcv_source}/vkcv/SyncResources.cpp ${vkcv_include}/vkcv/QueueManager.hpp ${vkcv_source}/vkcv/QueueManager.cpp ${vkcv_source}/vkcv/Surface.hpp ${vkcv_source}/vkcv/Surface.cpp ${vkcv_source}/vkcv/ImageLayoutTransitions.hpp ${vkcv_source}/vkcv/ImageLayoutTransitions.cpp ${vkcv_source}/vkcv/Framebuffer.hpp ${vkcv_source}/vkcv/Framebuffer.cpp ${vkcv_include}/vkcv/Event.hpp ${vkcv_source}/vkcv/DescriptorManager.hpp ${vkcv_source}/vkcv/DescriptorManager.cpp ${vkcv_include}/vkcv/DescriptorConfig.hpp ${vkcv_source}/vkcv/DescriptorConfig.cpp ${vkcv_source}/vkcv/SamplerManager.hpp ${vkcv_source}/vkcv/SamplerManager.cpp )