# VkCV Framework A Vulkan framework for computer visualistics simplifying building applications  ## Repository Git LFS is used for bigger resource files like meshes and textures. So you need to install Git LFS and use `git lfs install` after cloning. More information about Git LFS [here](https://git-lfs.github.com/). ## Build [](https://gitlab.uni-koblenz.de/vulkan2021/vkcv-framework/-/commits/develop) Git submodules are used for libraries. To download the submodules either clone using `git clone --recurse-submodules` or after `git clone` use `git submodule init` and `git submodule update`. Detailed build process: - [How to build on Windows](doc/BUILD_WINDOWS.md) - [How to build on macOS](doc/BUILD_MACOS.md) - [How to build on Linux](doc/BUILD_LINUX.md) ### Dependencies (required): Most dependencies will be used via submodules but for example Vulkan needs to be installed correctly depending on your platform. So please setup your environment properly. | Name of dependency | Used as submodule | |-----------------------------------|---| | [Vulkan](https://www.vulkan.org/) | ❌ | | [GLFW](https://www.glfw.org/) | ✅ | | [SPIRV-CROSS](https://github.com/KhronosGroup/SPIRV-Cross) | ✅ | | [VulkanMemoryAllocator-Hpp](https://github.com/malte-v/VulkanMemoryAllocator-Hpp) | ✅ | ### Modules (optional): The following modules will be provided in this repository and they will automatically be builded together with the framework if used. You can configure/adjust the build using CMake if necessary. - [Asset-Loader](modules/asset_loader/README.md) - [Camera](modules/asset_loader/README.md) - [GUI](modules/gui/README.md) - [Material](modules/material/README.md) - [Meshlet](modules/meshlet/README.md) - [Scene](modules/scene/README.md) - [Shader-Compiler](modules/shader_compiler/README.md) - [Upscaling](modules/upscaling/README.md) ## Documentation The documentation for the develop-branch can be found here: https://vkcv.de/develop/ The documentation concerning the respective merge request is listed here: https://vkcv.de/branch/ It is automatically generated and uploaded using the CI pipeline.