You can then open the project as a cmake project in your preferred IDE by opening the vulkan_rtx/src directory as a CMake project.
### Required libraries
You need to install the Vulkan SDK that you can download at: https://vulkan.lunarg.com/
### Required Assets
For the project to fully work (without changing code), you need to download the assets. You can easily do that by running the *download_assets.py* script. For that you need to install python (https://www.python.org/). Depending on your system setup, you might just need to double click on the file. Otherwise run it from the console (in the vulkan_rtx directory) as:
```
...
...
@@ -25,3 +33,5 @@ python download_assets.py
```
This will download a number of files into the resources/download directory and extract the files into the correct resources subdirectories