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This is my personal research project. While trying to combine OpenGL and Vulkan capabilities behind a unified interface, this framework includes a bunch of helpful functionalities for general graphics (and even audio oriented) development.
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Unified particle simulation framework in OpenCL.
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Kind-of-standalone glsl preprocessor for loading shader files and resolving preprocessor directives like includes and definitions.
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Simple python script to transform a googletest xml-report to beautiful responsive HTML using bootstrap4.
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homer mapping and navigation packages
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website at userpages.uni-koblenz.de/~gamescom
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