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Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
Tobias Frisch authoredSigned-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
README.md 594 B
Bindless textures
An example project to show usage of bindless descriptor indexing with the VkCV framework
Details
The project utilizes a Vulkan extension to access an array of descriptors with arbitrary size. The size does not need to be known during shader compilation and can be adjusted during runtime when creating the graphics pipeline.
Extensions
Here is a list of the used extensions: