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Verified Commit 38b56d5c authored by Josch Morgenstern's avatar Josch Morgenstern
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[#111] use include in shaders

parent 7a221263
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1 merge request!95Resolve "Wassersimulation mit Interaktion"
Pipeline #27246 passed
#version 450 core
#extension GL_ARB_separate_shader_objects : enable
#extension GL_GOOGLE_include_directive : enable
layout(local_size_x = 256) in;
......
#version 450 core
#extension GL_ARB_separate_shader_objects : enable
#extension GL_GOOGLE_include_directive : enable
const float PI = 3.1415926535897932384626433832795;
#define h 0.045
#define gravity -9.81
#define mass 0.1
#define viscosity 1500
#include "particle_params.inc"
layout(local_size_x = 256) in;
......
#define h 0.045
#define mass 0.1
#define gasConstant 300
#define offset 1800
#define gravity -9.81
#define viscosity 1500
#version 450 core
#extension GL_ARB_separate_shader_objects : enable
#extension GL_GOOGLE_include_directive : enable
const float PI = 3.1415926535897932384626433832795;
#define h 0.045
#define mass 0.1
#define gasConstant 300
#define offset 1800
#include "particle_params.inc"
layout(local_size_x = 256) in;
......
#version 450 core
#extension GL_ARB_separate_shader_objects : enable
#extension GL_GOOGLE_include_directive : enable
#define ABSORBTION 0.9
#define dt 0.0001
......
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