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Commit 3aee6f1f authored by Alexander Gauggel's avatar Alexander Gauggel
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[#26] CMake VS Babysitting

parent c393c2d8
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1 merge request!19Resolve "Asset Loading"
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......@@ -13,8 +13,13 @@ add_executable(first_mesh src/main.cpp)
# this should fix the execution path to load local files from the project (for MSVC)
if(MSVC)
set_target_properties(first_triangle PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set_target_properties(first_triangle PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set_target_properties(first_mesh PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
set_target_properties(first_mesh PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
# in addition to setting the output directory, the working directory has to be set
# by default visual studio sets the working directory to the build directory, when using the debugger
set_target_properties(first_mesh PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
endif()
# including headers of dependencies and the VkCV framework
......
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