[#111] add new compute shaders/pipelines and adapt Particle class
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- projects/sph/CMakeLists.txt 0 additions, 2 deletionsprojects/sph/CMakeLists.txt
- projects/sph/shaders/flip.comp 34 additions, 0 deletionsprojects/sph/shaders/flip.comp
- projects/sph/shaders/force.comp 77 additions, 0 deletionsprojects/sph/shaders/force.comp
- projects/sph/shaders/pressure.comp 64 additions, 0 deletionsprojects/sph/shaders/pressure.comp
- projects/sph/shaders/shader_water1.comp 0 additions, 85 deletionsprojects/sph/shaders/shader_water1.comp
- projects/sph/shaders/shader_water2.comp 0 additions, 74 deletionsprojects/sph/shaders/shader_water2.comp
- projects/sph/shaders/updateData.comp 52 additions, 0 deletionsprojects/sph/shaders/updateData.comp
- projects/sph/src/Particle.cpp 13 additions, 16 deletionsprojects/sph/src/Particle.cpp
- projects/sph/src/Particle.hpp 9 additions, 9 deletionsprojects/sph/src/Particle.hpp
- projects/sph/src/ParticleSystem.cpp 0 additions, 60 deletionsprojects/sph/src/ParticleSystem.cpp
- projects/sph/src/ParticleSystem.hpp 0 additions, 32 deletionsprojects/sph/src/ParticleSystem.hpp
- projects/sph/src/main.cpp 57 additions, 26 deletionsprojects/sph/src/main.cpp
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