[#100] Added include path to shader compiler, allowed compiling glsl from...
[#100] Added include path to shader compiler, allowed compiling glsl from string and created base for upscaling module Signed-off-by:Tobias Frisch <tfrisch@uni-koblenz.de>
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- .gitmodules 3 additions, 0 deletions.gitmodules
- modules/CMakeLists.txt 1 addition, 0 deletionsmodules/CMakeLists.txt
- modules/shader_compiler/include/vkcv/shader/Compiler.hpp 6 additions, 1 deletionmodules/shader_compiler/include/vkcv/shader/Compiler.hpp
- modules/shader_compiler/include/vkcv/shader/GLSLCompiler.hpp 7 additions, 2 deletionsmodules/shader_compiler/include/vkcv/shader/GLSLCompiler.hpp
- modules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp 42 additions, 23 deletionsmodules/shader_compiler/src/vkcv/shader/GLSLCompiler.cpp
- modules/upscaling/CMakeLists.txt 30 additions, 0 deletionsmodules/upscaling/CMakeLists.txt
- modules/upscaling/config/FidelityFX_FSR.cmake 6 additions, 0 deletionsmodules/upscaling/config/FidelityFX_FSR.cmake
- modules/upscaling/include/vkcv/upscaling/FSRUpscaling.hpp 7 additions, 0 deletionsmodules/upscaling/include/vkcv/upscaling/FSRUpscaling.hpp
- modules/upscaling/lib/FidelityFX-FSR 1 addition, 0 deletionsmodules/upscaling/lib/FidelityFX-FSR
- modules/upscaling/src/vkcv/upscaling/FSRUpscaling.cpp 13 additions, 0 deletionsmodules/upscaling/src/vkcv/upscaling/FSRUpscaling.cpp
modules/upscaling/CMakeLists.txt
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