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Commit bc745f49 authored by Alexander Gauggel's avatar Alexander Gauggel
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[26] Replace DEBUG macro with VS compatible NDEBUG

parent 2451dd7d
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......@@ -186,7 +186,7 @@ int loadMesh(const std::string &path, Mesh &mesh) {
const std::string mime_type("image/jpeg");
const fx::gltf::Texture &tex = object.textures[0];
const fx::gltf::Image &img = object.images[tex.source];
#ifdef DEBUG
#ifndef NDEBUG
printf("texture name=%s sampler=%u source=%u\n",
tex.name.c_str(), tex.sampler, tex.source);
printf("image name=%s uri=%s mime=%s\n", img.name.c_str(),
......
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