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Vulkan2021
VkCV Framework
Commits
3abbab4ad559df77f18d2b2f520f584773c2a7fa
Select Git revision
Branches
10
develop
default
132-denoising-module
143-ar-vr-support-via-openxr
master
protected
129-projekte-und-assets-auslagern
43-multi-threading
119-graphicspipeline-refactoring
optimizations
91-compute-first-network
95-arm64-raspberry-pi-4-support
Tags
2
0.2.0
0.1.0
12 results
vkcv-framework
modules
shader_compiler
config
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authors
AG Computergrafik
cg
Alexander Maximilian Nilles
nillesmax
Forschungspraktikum Vulkan
vkcv
Josch Morgenstern
jfmorgenstern
Mark Oliver Mints
mmints
Tobias Frisch
tfrisch
Trevor Hollmann
thollmann
Vanessa Karolek
vaka1997
8 authors
Jan 11, 2024
Initial commit to add submodules and cmake configs
· 3abbab4a
Tobias Frisch
authored
1 year ago
3abbab4a
Dec 16, 2022
Add changes to framework from previous work on denoiser module improving shader compilation
· 3ff4265c
Tobias Frisch
authored
2 years ago
3ff4265c
Sep 17, 2021
[
#107
] Automatically initialize git lfs and update submodules via CMake
· 98094098
Tobias Frisch
authored
3 years ago
98094098
Jun 12, 2021
[
#73
] Removed external target which caused issues on Windows CI
· d113aef9
Tobias Frisch
authored
3 years ago
d113aef9
[
#73
] Added module to compile shaders during runtime
· b0a74090
Tobias Frisch
authored
3 years ago
b0a74090
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