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Vulkan2021
VkCV Framework
Commits
4ed3dea81e551bab42adb048cc3a886e7ad38ecf
Select Git revision
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10
develop
default
132-denoising-module
143-ar-vr-support-via-openxr
master
protected
129-projekte-und-assets-auslagern
43-multi-threading
119-graphicspipeline-refactoring
optimizations
91-compute-first-network
95-arm64-raspberry-pi-4-support
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2
0.2.0
0.1.0
12 results
vkcv-framework
projects
CMakeLists.txt
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Jun 08, 2021
[
#69
] first try to set up shaders and uniforms
· 4ed3dea8
Katharina Krämer
authored
3 years ago
4ed3dea8
Jun 04, 2021
[
#66
] Remove depth buffer from core and take image handle vector as input for renderMesh
· 020bdcdd
Alexander Gauggel
authored
3 years ago
020bdcdd
May 21, 2021
[
#26
] Restructured asset_loader as module and added dependencies
· fa1d7162
Tobias Frisch
authored
3 years ago
fa1d7162
May 09, 2021
[
#24
] Initial implementation of a core class.
· 1e29d9f2
Artur Wasmut
authored
4 years ago
1e29d9f2
May 08, 2021
[
#21
] Added documentation to cmake and separated public headers and private source/header files
· b3b1ef84
Tobias Frisch
authored
4 years ago
b3b1ef84
Apr 23, 2021
Added basic cmake configuration and dummy Context class
· 802e5aee
Tobias Frisch
authored
4 years ago
and
Tobias Frisch
committed
4 years ago
802e5aee
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