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Vulkan2021
VkCV Framework
Commits
568efe7efc009afefff246552bae73c272e17187
Select Git revision
Branches
10
develop
default
132-denoising-module
143-ar-vr-support-via-openxr
master
protected
129-projekte-und-assets-auslagern
43-multi-threading
119-graphicspipeline-refactoring
optimizations
91-compute-first-network
95-arm64-raspberry-pi-4-support
Tags
2
0.2.0
0.1.0
12 results
vkcv-framework
modules
shader_compiler
src
vkcv
shader
Author
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authors
AG Computergrafik
cg
Alexander Maximilian Nilles
nillesmax
Forschungspraktikum Vulkan
vkcv
Josch Morgenstern
jfmorgenstern
Mark Oliver Mints
mmints
Tobias Frisch
tfrisch
Trevor Hollmann
thollmann
Vanessa Karolek
vaka1997
8 authors
Jun 17, 2021
[
#72
] Changed GUIWindow back to GUI class, removed some ImGui overhead and...
· 568efe7e
Tobias Frisch
authored
3 years ago
Verified
568efe7e
Jun 15, 2021
[
#73
] Used binary mode on Windows to fix edgy edge-cases
· fa6e2c1e
Tobias Frisch
authored
3 years ago
Verified
fa6e2c1e
[
#73
] Used text mode on Windows and added path to log output
· 893d3be6
Tobias Frisch
authored
3 years ago
Verified
893d3be6
Jun 12, 2021
[
#73
] Added todo mark and fixed a warning
· 28fb98d1
Tobias Frisch
authored
3 years ago
Verified
28fb98d1
[
#73
] Added module to compile shaders during runtime
· b0a74090
Tobias Frisch
authored
3 years ago
Verified
b0a74090
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