- Aug 31, 2021
-
-
Sebastian Gaida authored
-
Sebastian Gaida authored
# Conflicts: # src/vkcv/Core.cpp
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
- Aug 30, 2021
-
-
Tobias Frisch authored
Resolve "DescriptorSetLayouts unabhängig von DescriptorSets machen!" Closes #90 See merge request !93
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Artur Wasmut authored
-
Artur Wasmut authored
[#90] check insertion into maps in shader reflection stage. print nicely formatted warning message on collision. Check existing descriptor set layouts and return handle to it, before creating it anew.
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
# Conflicts: # projects/first_mesh/src/main.cpp # src/vkcv/Core.cpp
-
- Aug 29, 2021
-
-
Alexander Gauggel authored
Resolve "Pass Debug Profiling" Closes #104 See merge request !87
-
Alexander Gauggel authored
Resolve "Device feature checks missing" Closes #101 See merge request !86
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
- Aug 28, 2021
-
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
- Aug 27, 2021
-
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
- Aug 25, 2021
-
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
Tobias Frisch authored
Signed-off-by:
Tobias Frisch <tfrisch@uni-koblenz.de>
-
- Aug 24, 2021
-
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Sebastian Gaida authored
-
Artur Wasmut authored
[#90] create separate descriptor set layout object that can be created before actual descriptor set creation.
-
Sebastian Gaida authored
-
Tobias Frisch authored
Resolve "Descriptor in multiple shader stages" Closes #76 See merge request !71
-